Hell, flames, the damn music, demons getting turned inside out - that kinda thing. But developer id Software wanted to take ...
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"I don't know that you want to play a single Doom level for two hours," Martin says. "You want them to be nice, contained ...
The Dark Ages went all the way back to the original game to find inspiration for the latest entry in the series.
Here again, you get the ability to switch between full ray tracing (or Full Ray Tracing as Nvidia calls it, path tracing to ...
Team Beef’s unofficial VR ports of classic Id Software games are undoubtedly fan favorites, letting you go head-first into a ...
RESTON, Va., Feb. 04, 2025 (GLOBE NEWSWIRE) -- Leveraging its decades-long expertise in identity verification, Regula has made its advanced document verification software fully compatible with a wide ...
The Dark Ages wields heavy, close-range weapons and has a shield that blocks and counters -- and also doubles as a throwable buzzsaw -- so the Slayer has to confront enemies directly. Martin said ...
The fantasy setting was already on the mind, too, and shaped by Star Wars creator George Lucas's body of work. A prominent faction in The Dark Ages' story, the Sentinels has been weaved into the ...
John Carmack tried to get an impressive but unofficial Quake 3 VR port officially released on the Meta Store, but was ...
Doom: The Dark Ages is heading our way this May, and today, we're getting some insight into how this game even came to fruition.
Doom: The Dark Ages will let you rip and tear through some of the series' largest spaces "ever made," but worry not – id Software knows you don't want to spend "two hours" on a single level.