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How Rayman 2 "offered 2D gameplay situations in a 3D environment" to deliver the best of both worlds
When he decided to present his Rayman video game project to Ubisoft, he brought a 150-page file describing the whole game and ...
Speaking to Game Informer about the subgenre, Aggro Crab creative director Caelan Pollock said, "I think calling games 'Soulslikes' has kept a lot of devs stuck in a loop of recreating Dark Souls. And ...
Callum picks out the games he is most looking forward to in 2026. There is more than a dash of horror in his selection.
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