You’ve been collecting bolts for years, but what if they’re practically worthless? Game Theory dives deep into Ratchet and ...
Freelance writer that thinks the PS2 still provides the best gaming experience. If he's not writing, then he's busy entering the world of survival horror. Related: The Best Ratchet and Clank: Rift ...
Ben is a writer who's obsessed with all things PlayStation, Pokemon, motorsport, and sci-fi. No relation to the Harry Potter villain. (Probably) Insomniac Games' Ratchet and Clank: Rift Apart has ...
Jim Ward, the voice of Ratchet & Clank's Captain Qwark, has died aged 66. The news was revealed by his former co-host at The ...
PlayStation announced that Ratchet & Clank: Rift Apart will come to PC via Steam and the Epic Games Store on July 27. The PC port was a collaboration between Insomniac Games and Nixxes Software. This ...
Ratchet & Clank: Rift Apart, the first new game in the Ratchet & Clank canon since the PlayStation 3 era, packs a high-tech punch mere moments into its opening. After some beautiful cutscenes setting ...
Ratchet & Clank: Rift Apart may just be the best game since the Insomniac original that started it all back in 2002. In fact, it could be argued that the 2021 release and PS5 exclusive is the best of ...
“Ratchet & Clank” has always been slanted toward children. It’s a family-friendly series that has made its name on cartoonish violence and big personalities. Unlike its peers, though, it has managed ...
The post Jim Ward, ‘The Fairly OddParents’ and ‘Ratchet & Clank’ Voice Actor, Dies at 66 appeared first on TheWrap.
Ratchet & Clank: Into the Nexus delivers a worthy denouement to a generation's worth of Ratchet & Clank games that haven't always lived up to the name. In an attempt to mix up the formula in 2011's ...
Jim Ward, the beloved voice behind Ratchet & Clank’s Captain Qwark and other iconic roles, has died at the age of 66.
GameSpot may get a commission from retail offers. The platform genre is well-worn territory. The 2D platformer was driven completely into the ground back in the 16-bit era, and we're starting to see ...